Flappy Bird Clone - The Complete Cocos2d-x C++ Game - Online Course

Flappy Bird Clone - The Complete Cocos2d-x C++ Game - Online Course

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The Ultimate Cocos2d-x Game Development

Updated on Sep, 2026

Programming, Programming Languages, C++

Training 5 or more people ?

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Learn how to make cross-platform games using the immensely successful and addictive Flappy Bird as an example. A step-by-step process is used to show everything from project setup to essential game design techniques.

Gain a good understanding of the following concepts:

Cocos2d-x Game Programming.

C++ Game Programming.

Cocos2d-x is one of the easiest game frameworks in the world and has one of the largest communities. It will provide you with a solid foundation for your game development journey. The gaming industry is bigger than Hollywood and is constantly growing. Start your journey now.

You will be provided with the full source code to aid in development during and after this course. The source code and artwork is free to use in as many projects as you wish.

If you have any questions regarding the topics covered in this course, please feel free to ask. I'm always happy to help those who want to learn.

To summarise, this is what you get:

Lifetime access to HD-quality videos. No monthly subscription. Learn at your own pace, whenever you want.

All videos are downloadable. Learn wherever you want, even without an internet connection!

Downloadable starter code and final code for each section.

Free helpful support in the course Q&A when you have questions or get stuck.

Multiple coding challenges to practice your new skills (solutions included).

Sounds great? Then start this adventure today by clicking the “Take this course" button, and join me in the only course that you will need!

Check out the detailed breakdown of what’s inside the course

I am CEO of Sonar Systems which is the world leader in educational material for the game engine Cocos2d-x, one of the best and most popular game engines in the world. With years of experience programming and running an online education platform (Sonar Learning) I can help and support new programming like you.

I am also a University Lecturer teaching a variety of topics in Games Programming from Games Design to OpenGL Shader Programming.

I am also a published author of games design and soon to be released Responsive Web Design. I have all the facets required to educate and inspire.

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