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Learn to Create or Edit Props, Design Levels, Apply Material and Simple Animations using Blender 3D for Unity Developers
Updated on Sep, 2026
Design, Game Design, Blender
Duration - 11.5 hours
Training 5 or more people ?
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This course was designed for Unity developers who want to extend their capabilities to include 3D modeling in Blender. Whether you're interested in designing unique 3D props for your games, building awesome levels, or tweaking your existing Unity Assets, this course can help you get through the learning curve and put you in the driver's seat. You'll learn to Blend like a pro with a good working knowledge of all of the most common tools for editing video game props and level design. We cover all the basic terms, keyboard shortcuts, best practices, time-saving tips, basic animation, assigning uvs, applying materials, textures and more.
Create your own Unity props with confidence using Blender 3D.
Make adjustments to Unity Assets by editing them in Blender.
Learn how to make a variety of low-poly models for your video game projects.
Learn about applying Materials, Textures & UVs.
Basic Animation Techniques for both Unity and Blender.
Learn the Blender Features that appeal to video game developers specifically.
Students must have some working knowledge of video game development using Unity.
The student has a respectable background in personal computing.
The student has a drive to want to learn quickly.
The course is taught on a PC/Windows computer and requires the use of a standard keyboard with a numeric keypad, a 3-button mouse with mouse wheel and some knowledge of working with game development props, animations, scripts, and graphics.
Students need to exercise some common sense.. for example; download and install Blender without a guide, and without being asked to do so. (The instructor assumes if you can develop video games, you can figure these things out on your own)
Students should expect to watch one lecture at a time and then follow the lecture with a session in Blender.
Check out the detailed breakdown of what’s inside the course
I started on my creative journey about 40 years ago as a musician. Through the decades, I have picked up a wide variety of skills, with over 20 years as an accomplished website developer, programmer, graphics artist, photographer, journalist, published author, video game developer, 3D modeler and animator!
I have done lots of work for a wide variety of business over the years. In the last decade, I have taken to Unity for game development with six games published on Steam so far. I'm very excited to be a full time game developer, and equally pleased to pass down some of my knowledge to you!
My friends describe me as a highly driven individual with a wide range of skills, capable of doing anything. I describe myself as curious, intuitive and above all.. honest.
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