30-days Money-Back Guarantee
DigiFisk (Programming Is Fun)
Build your own Drawing/paint App from the ground up level with HTML5 canvas, Javascript and CSS in a few hours
Updated on Sep, 2026
Programming, Web Development, JavaScript
Training 5 or more people ?
Get your team access to 10000+ top Tutorials Point courses anytime, anywhere.
Practice makes perfect. Start your journey into becoming a professional front-end web developer here!
At DigiFisk, we like making learning fun. Our courses are interactive and fun with a ton of practical elements to them. We've decided to take it a step further with our Front-end Web app development practice series.
Once you learn the syntax of a programming language, the next logical step is to start creating software and apps. But that's where most students get stuck. Problem-solving isn't as easy as learning a bunch of syntaxes.
But we aim to make it easy for you.
By the end of the course, you'll be one step closer to creating front-end web apps like a pro. You could even try creating other smaller web apps and games.
I've made this course as easy to understand as possible. I've structured it in such a way that each section will handle one of the 3 languages covered here.
Introduction: This is where I'll explain how the app works, its various features and what we'll be using to achieve the same results.
Module 1: Every professional developer writes algorithms before creating a software or game. We'll be writing the step-by-step algorithm for our app , and I'll be explaining what we'll do in every step.
Module 2: I'll be teaching you how to create the bare bones of the app with HTML5 . The result will be a page with all the elements we need in our app, devoid of any colours or design elements.
Module 3: Here, we'll "beautify" our app. We'll be using CSS elements to give our game colours and styles. At the end of this module, we'll have a Drawing/Paint web app that'll look like the final result, albeit one that does not draw on the canvas yet.
Module 4: I'll be covering some basic concepts of Javascript in this module. I'll only cover concepts that we'll need for our app's Javascript code though. If you already know the basics, you can skip this module.
Module 5: I'll be covering some basic concepts of HTML5 canvas in this module. I'll only cover concepts that we'll need for our app's Javascript/HTML5 canvas code though. If you already know the basics, you can skip this module.
Module 6: This would be the meat of the course. We'll be delving into the Javascript & HTML5 canvas code of our app in this module, and I'll teach you how to make the app work (let the user draw on the drawing canvas and use the various tools in the toolbar) here.
Final section: Finally, I'll give you some ideas on how to improve/enhance the app further and make it your own in terms of design and functionalities.
So, what are you waiting for? Get this course today, and begin your journey into the wonderful world of front-end web app development!
Check out the detailed breakdown of what’s inside the course
Welcome to DigiFisk!
I am Aarthi Elumalai, the founder of DigiFisk.
Here at DigiFisk, we aim to make programming fun and interactive for students.
If you're tired of boring theoretical classes, then you've come to the right place.
We start off with basics/beginner courses in a particular programming language or field, and continue on with a number of real-world project-based classes to equip you to thrive in the real world.
Our lectures tend to be very detailed. We leave nothing out, so beginners and advanced programmers alike can learn something from each of our courses.
Enjoy your journey into the fascinating world of programming with DigiFisk! We'll see you inside. :)
Use your certificate to make a career change or to advance in your current career.
Become a valued member of Tutorials Point and enjoy unlimited access to our vast library of top-rated Video Courses
Master prominent technologies at full length and become a valued certified professional.