Learn UV Unwrapping with Blender for Unity 3D Game Design

Learn UV Unwrapping with Blender for Unity 3D Game Design

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Learn the art of UV Unwrapping for Texture Mapping your own video game models using Blender 3D for Unity Developers

Updated on Sep, 2026

Design, Game Design, Blender

Training 5 or more people ?

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This course was organised for Unity game developers who want to extend their abilities to include UV Unwrapping in Blender. Whether you're interested in Texture Mapping your models, free downloads or working with purchased assets, this course can help you get through the learning curve and put you in the driver's seat. You'll learn to UV Unwrap like a pro with a good working knowledge of all of the most common tools for getting the job done quickly. The course also includes a handful of original custom models that you may use to practice solving problems and unwrapping. The models are yours to keep and use however you wish, just for enrolling in the course.

UV Unwrap just about any model from a simple cube to just about anything under the sun

Understand why some techniques are more effective than others through demonstration

Get plenty of hands-on experience with problematic models you might encounter in real-world situations.

We'll go through each of the various unwrapping tools, exploring what each tool does and when to use it.

Unity Video Game Development

Photoshop (or similar 2D graphics editing software)

Texture creation skills is helpful, but not required to learn

Check out the detailed breakdown of what’s inside the course

I started on my creative journey about 40 years ago as a musician. Through the decades, I have picked up a wide variety of skills, with over 20 years as an accomplished website developer, programmer, graphics artist, photographer, journalist, published author, video game developer, 3D modeler and animator!

I have done lots of work for a wide variety of business over the years. In the last decade, I have taken to Unity for game development with six games published on Steam so far. I'm very excited to be a full time game developer, and equally pleased to pass down some of my knowledge to you!

My friends describe me as a highly driven individual with a wide range of skills, capable of doing anything. I describe myself as curious, intuitive and above all.. honest.

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