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Make Open world game using Unreal Engine 5 C++
Updated on Sep, 2026
Programming, Game Development, Unreal Engine
Duration - 8.5 hours
Training 5 or more people ?
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Here you will learn about Unreal C++ basics. We will start by comparing why we should use C++ over the blueprint what architecture Unreal C++ uses and What is the basic functionality of all the classes and their hierarchy.
We will start making an open-world game and make Generic characters and NPCs.
You will learn how to make AI's spawning system work in the open-world game.
we will add Pedestrian systems, fighting systems, and hand combat systems all at run time.
The course also contains how to make an AI behaviour tree and its components in C++.
We will make the Behavior tree component all in C++ with coving all the basics of behaviour trees.
By the end of the course, you can use your knowledge of C++ and Blueprints to build your own dream games. You can use the games built during this course for your personal projects moving forward, as you add more advanced features. Even if you thought C++ was difficult or intimidating before taking this course, you will learn how easy it is to code C++ within Unreal Engine 4 once you go through these lectures. Even if you are only interested in single-player type games, this course will be a great fit as it teaches many other concepts besides programming for multiplayer games.
In this course, you will learn more than just programming in Unreal Engine 4. You will actually follow the ‘Unreal Way’ of making games in this Epic Games-approved course. Start off on the right foot and write effective C++ code using methods the engine creators have used themselves! I have been working with Unreal Engine 4 and creating game development tutorials since day one. Through this partnership with Epic Games, you will gain the skills to create stunning new projects and advance your professional aspirations in game development.
People who have tried C++ with Unreal before could not find the right tutorial to support their hands-on learning style. This course offers step-by-step guidance and lots of activities so you can master making games with C++.
Developers from Unity3D and other engines are looking to dive into Unreal Engine programming.
If you have never touched a programming language before this course may not be for you. However, proficiency in Unreal’s Blueprint visual scripting also counts as a valid foundation for this course as it shares the same concepts as languages like C++.
If you are an artist who wants to bring your ideas to life in a game, a Blueprint-focused course might be a better fit for you. Skim the course curriculum to see if you’re interested in using the power of C++, networking, and AI programming to build out the technical structure of your game.
Basics of Unreal core framework.
Unreal C++ from scratch with a proper understanding of each class.
You will have a proper understanding of where we should use C++ and where we should use Blueprint.
How to add a Shooting mechanism in C++.
How do add a Human character and auto-spawn system as Open World games do.
AI Characters including their perception (sight and hearing).
AI Pedestrian system.
Basic Understanding of Unreal Blueprint.
You don't need to have much knowledge of C++.
Check out the detailed breakdown of what’s inside the course
I'm a 27-year-old database and cloud enthusiast. I've experience in creating complete cloud solutions, ETL pipelines, Infrastructure as code, managing DB, DW, and Data Lake, and implementing disaster recovery solutions. I'm a firm believer in proactive, lifelong learning. As I learn new technologies, I find fun ways to practice them.
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