Learn easy and fastly low poly Modeling & Hand Painting ready for game in Blender for Beginners

Learn easy and fastly low poly Modeling & Hand Painting ready for game in Blender for Beginners

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Learn easy and fastly low poly Modeling & Hand Painting ready for game in Blender for Beginners

Updated on Sep, 2026

Design, Game Design, Blender

Duration - 10.5 hours

Training 5 or more people ?

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Welcome to our new course about Modeling and Texture Painting in Blender!

I am Morteza from artstudio313. net

In this course, we will go on an attractive journey together to Step by step learn the Blender. We start from the interface overview until we reach the modeling and finally Texture Painting in Blender. I will take you through the low poly modeling and the most important thing that we are going to Focus on, is the texture painting in Blender. I used a graphic Tablet for texture painting but it will work with the mouse as well but recommend using a graphic tablet.

This Course starts with learning the fundamentals of Blender and goes up to modeling and texture painting.

Next, we learn how to UV Unwrap those three models. You learn a lot about unwrapping such as mark seams and what they are and what they do where should we add them how to unwrap the hole model into on UV map.

Now we are ready to move into the shading tab. You learn how to create image texture apply it to the model and prepare everything for the Texture Painting tab.

In this tab, I tried to teach you the necessary tools for Texture Painting.

Texture painting problem solving like flipped normal

If you learn these parts, then you are ready to paint over any model in Blender.

We paint the models one by one, and each one has only one texture, which is ready to be used in the game engine.

I hope you learn a lot from this trip journey :)

Check out the detailed breakdown of what’s inside the course

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