Unreal Engine 5 Materials - Online Course

Unreal Engine 5 Materials - Online Course

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Chapter 9 out of 23 from Unreal Engine 5 for beginners and Archviz full course

Updated on Sep, 2026

Design, Game Design, Unreal Engine

Training 5 or more people ?

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This mini-course will teach you everything you need to know about materials, how to create them, how to modify them, and where are the best possible places to find them.

We will be experimenting with various types of shaders, and get introduced to many possible workflows within the Unreal Engine 5 that plays a big role in achieving high-quality realistic materials.

In this class, you will learn the following:

What are PBR materials

Material editor User interface

Basic material nodes (Simple Metal)

Material intensity parameters

UV Texture transformation

Translucency and glass material

Advanced metal materials

All project materials

At the end of this course:

You will have many tools that enable you to build various materials that will help you work on different project domains such as a game, environment-level design, and Archviz projects confidently.

We will make sure that you become resourceful enough to look for and create many different types of interesting and realistic materials.

This mini-course is part of Unreal Engine 5 for Beginners and ArchViz course, which is available on TitanViz website and includes more than 100 lectures, 40 recorded hours, and 23 chapters.

Learn Unreal Engine 5 PBR material logic, standards and qualities

Be able to create various types materials on Unreal confidently

Get wide Range of material creation and gathering sources

Control your materials UV and color parameters like never before

How to create our own material library and use it in any future project

Basic Import and Export Skills

Check out the detailed breakdown of what’s inside the course

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