Unreal Engine 5 Procedural or Generative FX Motion Graphics Course

Unreal Engine 5 Procedural or Generative FX Motion Graphics Course

30-days Money-Back Guarantee

Use the power of UE5 to create generative and automated motion graphics in real-time.

Updated on Sep, 2026

Design, 3D and Animations, Motion Graphics

Training 5 or more people ?

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If you are a complete beginner I recommend watching some of my free course on my YouTube channel before taking this course as I skip over concepts that are for new users of Unreal Engine.

This course also is not a Motion Graphics course, where you learn how to keyframe and use the sequencer etc. It's more about programming an animation and letting the computer generate motion graphics / VFX for you.

In this course, you will learn how to harness the power of Unreal Engine 5 to create a real-time fully procedural or generative FX motion graphics.

As an artist or designer, it's not easy to dive into programming and Unreal Engine can be quite overwhelming, especially as it is still heavily catered towards game development, ArchViz, virtual production etc. That's why you need to develop comfort by practicing and training through a project based course like this. Then, eventually you will get the hang of how to turn your visual ideas into working Blueprint code.

Along the way, you will pick up important tips and tricks that will help you in your future real-time motion design projects, interactive art installations etc.

Configuring a project for motion graphics or interactive art

Dynamic material and Blueprint interaction

Optimizing physics and graphics

Presentation/demo ready user interface

Turning Unreal Engine into a traditional offline renderer

Some programming and Blueprint knowledge and comfort is necessary for this course.

If you need more practice on the fundamentals, watch the free courses on my YouTube.

Check out the detailed breakdown of what’s inside the course

Yu Fujishiro is an Unreal Engine Interactive Art Developer & Installation Artist from Japan, with a degree focused in digital media & computer science.

Passionate in figuring out novel ways of interacting with Art & Design through Unreal Engine with sensors and physical hardware.

With the novel knowledge I share the techniques through online instruction and teaching.

Use your certificate to make a career change or to advance in your current career.

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