Audiobooks narrated by Keyla Mcclure | LoveReading4Kids

Audiobooks narrated by Keyla Mcclure | LoveReading4Kids

Browse audiobooks narrated by Keyla Mcclure, listen to samples and when you're ready head over to Audiobooks.com where you can get 3 FREE audiobooks on us

14 audiobooks in our catalogue, every one with its narrator named.

The Curse of Old Chief Cave

"Never a Dull Moment in Brewster Gap Domino Corgi and his animal friends are in trouble...again. Domino's human, Jenny Anbeth, went away on a trip and left him behind. He feels forgotten and unimportant. All his old fears about abandonment overwhelm him. And as Jenny's self-appointed protector, he considers himself jobless, without a purpose. In this fast-paced adventure, a series of alarming events overtake the corgi. Humans arrive on the scene with wicked plans to harm Jenny, Domino, Lovey and their animal friends. Domino is in a difficult situation. He is not his usual happy self. Can he bounce back? Can he protect Jenny and help his friends stay safe? All three stories in The Adventures of Domino Corgi series are available on Amazon.com in paperback, Kindle and audio formats: The Hexe (Book 1); The Ghost of Kellych Hall (Book 2); and, The Curse of Old Chief Cave (Book 3). The next book in the series, The Mystery of Three Oak Manor (Book 4) is expected to be published mid-2023. Happy reading."

Linda E. Montgomery (Author), Keyla Mcclure (Narrator)

Audiobook · 6 hrs 36 mins

The Ghost of Kellytch Hall

"A Ghost Story! Two related stories in one book. The first story is about Domino, a Pembroke Welsh Corgi, as he struggles to protect his human and animal friends from a ghost that haunts Kellytch Hall--an old dilapidated mansion that lies abandoned on the Brewster College campus. Renovation of Kellytch Hall provokes the malevolent ghost to strike out in rage. The humans do not believe in ghosts but Mother Nature knows better. She assigns Domino the difficult mission of banishing the ghost from Kelllytch Hall. Domino has no idea how to get rid of a ghost, especially a dangerous angry one. And he is alone on his quest.There is no one he can turn to for help. Does he have a ghost of a chance? The second story is about how Louis Kellytch--a real person who lived in Brewster Gap--became the terrible Ghost of Kellytch Hall."

Linda E Montgomery (Author), Keyla Mcclure (Narrator)

Audiobook · 7 hrs 4 mins

The Case of the Clicking Clock

"A summer trip to her grandparents’ house was going great until Jesse gets caught up in a mystery in the attic. When she encounters a pair of spooky green eyes during a lightning storm, Jesse sets out to use engineering skills to solve the Case of the Clicking Clock."

Ken Bowser (Author), Keyla Mcclure (Narrator)

The Conundrum of the Crooked Crayon: A Jeese Steam Mystery solved through Science

"While doing spring cleaning in her room, Jesse comes across a crayon on her window sill that is curiously bent over. She recalls that the crayon was there all winter and not bent at all. Jesse begins to wonder what caused the crayon to bend. Using science skills, Jesse discovers how the Sun is closest to Earth in summer and that's why the crayon melted. Ten-year-old Jesse Steam’s curiosity about how the world works leads her to one mystery after another as she pedals around town, often with Mr. Stubbs, her tabby cat, keeping her company in the bike basket. Using simple scientific tools and their powers of observation, Jesse and her friends analyze, test hypotheses, and conduct experiments. If the kids get stuck, they know they can count on Professor Peach, a retired college science educator, to step in with a clear explanation. Jesse STEAM Mysteries promote STEM and STEAM concepts for young children."

The Riddle of the Spinning Sycamore Seed: A Jesse Steam Mystery Solved through Technology

"While playing in her tree house, Jesse is intrigued by a falling sycamore seed that slowly spins to the ground. But when she sees acorns falling fast directly down to the ground, she must solve the riddle while learning about propellers and windmills and using technology to understand aerodynamics. Ten-year-old Jesse Steam’s curiosity about how the world works leads her to one mystery after another as she pedals around town, often with Mr. Stubbs, her tabby cat, keeping her company in the bike basket. Using simple scientific tools and their powers of observation, Jesse and her friends analyze, test hypotheses, and conduct experiments. If the kids get stuck, they know they can count on Professor Peach, a retired college science educator, to step in with a clear explanation. Jesse STEAM Mysteries promote STEM and STEAM concepts for young children."

The Case of the Clicking Clock: A Jesse Steam Mystery solved through Engineering

"A summer trip to her grandparents' house was going great until Jesse gets caught up in a mystery in the attic. When she encounters a pair of spooky green eyes during a lightning storm, Jesse sets out to use engineering skills to solve the Case of the Clicking Clock. Ten-year-old Jesse Steam’s curiosity about how the world works leads her to one mystery after another as she pedals around town, often with Mr. Stubbs, her tabby cat, keeping her company in the bike basket. Using simple scientific tools and their powers of observation, Jesse and her friends analyze, test hypotheses, and conduct experiments. If the kids get stuck, they know they can count on Professor Peach, a retired college science educator, to step in with a clear explanation. Jesse STEAM Mysteries promote STEM and STEAM concepts for young children."

The Clue in the Painted Pattern: A Jesse Steam Mystery Solved through Art

"While on a camping trip, Jesse finds a curious piece of stone with an interesting pattern on it. With research and the help of Professor Peach, she learns that it's a piece of broken pottery with a pattern unique to a certain Native American tribe. After an archeological dig with the Professor and her friends she finds more pieces of the ancient artifact. Using her art skills, Jesse is able to preserve the clay pot. Ten-year-old Jesse Steam’s curiosity about how the world works leads her to one mystery after another as she pedals around town, often with Mr. Stubbs, her tabby cat, keeping her company in the bike basket. Using simple scientific tools and their powers of observation, Jesse and her friends analyze, test hypotheses, and conduct experiments. If the kids get stuck, they know they can count on Professor Peach, a retired college science educator, to step in with a clear explanation. Jesse STEAM Mysteries promote STEM and STEAM concepts for young children."

The Secret in the Jelly Bean Jar: A Jesse Steam Mystery Solved through Math

"Jesse's autumn break is off to a great start until she has big problems with her bike. Luckily, a bike is being given away at the general store but the catch is, to enter the contest, you have to guess the number of jelly beans in a big jar in the store. Find out how Jesse uses math skills to create a secret formula to solve The Secret in the Jelly Bean Jar. Ten-year-old Jesse Steam’s curiosity about how the world works leads her to one mystery after another as she pedals around town, often with Mr. Stubbs, her tabby cat, keeping her company in the bike basket. Using simple scientific tools and their powers of observation, Jesse and her friends analyze, test hypotheses, and conduct experiments. If the kids get stuck, they know they can count on Professor Peach, a retired college science educator, to step in with a clear explanation. Jesse STEAM Mysteries promote STEM and STEAM concepts for young children."

The Question of the Vomit Vortex: A Jesse Steam Mystery Solved through Science

"It’s a breezy new day and along with a tempest in a chocolate milk glass, Jesse’s presented with a messy new mystery when Dorky Dougy loses his lunch while spinning on the merry-go-round. The big question is, why did the ballistic barf fling outwardly, as Dougy spun? Read The Question of the Vomit Vortex and learn all about these centrifugal and centripetal forces! Ten-year-old Jesse Steam’s curiosity about how the world works leads her to one mystery after another as she pedals around town with Mr. Stubbs, her tabby cat, keeping her company in the bike basket. Using simple scientific tools and their powers of observation, Jesse and her friends analyze, test hypotheses, and conduct experiments. If the kids get stuck, they know they can count on Professor Peach, a retired science educator, to step in with a clear explanation. Jesse STEAM Mysteries promote STEM and STEAM concepts for young children."

The Microscopic Snot Debacle: A Jesse Steam Mystery Solved through Technology

"It’s springtime again in Deanville and everything is in full bloom—including some microscopic nuisances that put a damper on Jesse’s outdoor activities. What could it be? Can technology help solve the mystery in The Microscopic Snot Debacle. Ten-year-old Jesse Steam’s curiosity about how the world works leads her to one mystery after another as she pedals around town with Mr. Stubbs, her tabby cat, keeping her company in the bike basket. Using simple scientific tools and their powers of observation, Jesse and her friends analyze, test hypotheses, and conduct experiments. If the kids get stuck, they know they can count on Professor Peach, a retired science educator, to step in with a clear explanation. Jesse STEAM Mysteries promote STEM and STEAM concepts for young children."

The Vexing Hectare Detector: A Jesse Steam Mystery Solved through Math

"It’s Spring Break at Deanville Elementary School and the gang is presented with a mysterious new riddle that will challenge their mathematics skills and senses. What is the perplexing, suspended ring that oscillates? Read The Vexing Hectare Detector to find out. Ten-year-old Jesse Steam’s curiosity about how the world works leads her to one mystery after another as she pedals around town with Mr. Stubbs, her tabby cat, keeping her company in the bike basket. Using simple scientific tools and their powers of observation, Jesse and her friends analyze, test hypotheses, and conduct experiments. If the kids get stuck, they know they can count on Professor Peach, a retired science educator, to step in with a clear explanation. Jesse STEAM Mysteries promote STEM and STEAM concepts for young children."

The Mighty Lever Endeavor: A Jesse Stem Mystery Solved through Engineering

"It’s a beautiful day in Deanville and the gang is presented with a new challenge. How will the kids solve this difficult new task? And how does a Greek mathematician play an important roll? Think like an engineer and read The Mighty Lever Endeavor to find out. Ten-year-old Jesse Steam’s curiosity about how the world works leads her to one mystery after another as she pedals around town with Mr. Stubbs, her tabby cat, keeping her company in the bike basket. Using simple scientific tools and their powers of observation, Jesse and her friends analyze, test hypotheses, and conduct experiments. If the kids get stuck, they know they can count on Professor Peach, a retired science educator, to step in with a clear explanation. Jesse STEAM Mysteries promote STEM and STEAM concepts for young children."

The Hint in the Peeping Pupil: A Jesse Steam Mystery Solved through Art

"When Jesse stops by The Curiosity Shop she uncovers an old painting in a dusty antique steamer trunk. But what happens later that night when Jesse is startled by a creepy eyeball? Find out how Professor Peach helps her use the skills of an artist to uncover the mystery of The Hint in the Peeping Pupil. Ten-year-old Jesse Steam’s curiosity about how the world works leads her to one mystery after another as she pedals around town with Mr. Stubbs, her tabby cat, keeping her company in the bike basket. Using simple scientific tools and their powers of observation, Jesse and her friends analyze, test hypotheses, and conduct experiments. If the kids get stuck, they know they can count on Professor Peach, a retired science educator, to step in with a clear explanation. Jesse STEAM Mysteries promote STEM and STEAM concepts for young children."

"Welcome to the adventures of Domino corgi—a reluctant evil fighter--and his human and animal friends. The Hexe is the non-stop action adventure introducing Domino corgi as he battles against inexperience and time to save Brewster Farm from destruction by a wicked witch spirit known as The Hexe.Wild weather. Eerie sounds. Strange sightings. Weird accidents. The clueless humans sigh “that’s Brewster Gap.”The animals, though, know plenty. The problem is they don’t know what to do—that is, until Domino arrives. And just who is Domino? A lot of things. A pampered puppy. An orphan. A runaway. A shelter dog. And now, the new dog at Brewster Farm.The farm animals—convinced Domino is their rescuer, their hero—demand fast action on ridding them of The Hexe, an angry, resentful creature who hates change. And change rushing headlong at the dusty, forgotten farm—unleashes The Hexe’s destructive rage. Domino hardly knows what it means to be a corgi let alone battle The Hexe. The animals insist the corgi was sent by Mother Nature—after all he arrived under a double rainbow—but it means nothing to the corgi. Can Domino—who has no idea what or who he is--overcome his inexperience and uncertainty to save Brewster Farm?"

Audiobook · 6 hrs 8 mins

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